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"For thousands of cycles, remnants of humanity have dwelt peacefully within the subterranean village of Telluria. A young spelunker's world is turned upside down when a routine mining expedition is ambushed by a crazed horde of Fera, leaving him the only survivor."
Join Strato in an action-packed adventure RPG through the voxel wilderness of the Tellurian Sector, and uncover the truth about his world! Explore winding labyrinths and colossal caverns powered by our in-house Numinous Engine. Engage large groups of enemies with a real-time combat system, where weapons have their own personality. Level up and find rare treasure to aid in your journey, or follow legendary recipes and fight with the tools of your ancestors.
GAME FEATURES
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Dive into the Tellurian wilderness with Strato and check out a variety of different mechanics, all the while avoiding hazards and battling Fera. Current major features include:
Current Features
Explore - Trek through an endless cavernous system with unique geographical land marks
Combat - Battle hordes of enemies, each with their own personality and fighting tactics
Loot - Plunder buried treasure for more than 80 equippable items, including 7 armor sets
Tools - Select from a range of tools including mining picks, grapples, torches, and beacons
Harvest - Mine and collect several types of ores, or harvest plants for recipe ingredients
Craft - Discover over 100 unlockable crafting recipes with multiple rarity types and qualities
Upcoming Features
Dungeons - Conquer mystic dungeons with layouts that change upon each visit
Quests - Complete quests to progress the story-line, or spend time on side quests
Towns - One population center with NPCs and stores to interact with, per sector
Skill Upgrades - Spend skill points, powering up and unlocking particle-based skills
Cut-Scenes - In-Game cinematic sequences accompanying quest progression
ENGINE HALLMARKS
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Caverns: Lost Sky runs on our custom-built Numinous Engine. Early access allows us to refine not only the game, but the core engine too. Here are some of its advanced capabilities:
Tetravoxelization - Produces angled terrain shapes making it easy to walk and run over
Membronic Linkaging - Creates endless, organic-looking tunnels and cavernous systems
VoxelScript - Custom-built scripting language used to easily define enemy AI behaviors
In-Game Debugging - Press F keys to visualize hit boxes, toggle free camera, and more
Volumetric Particles - Define particle systems for resources, enemies, items, and skills
Destructible Terrain - Fast terrain modification in real time
